Your quarterly reminder that I still play ESO

Yes, I still play Elder Scrolls Online. Because of course I do.

I still would love people to play with me, now that it is buy-to-play.

Recent observations and amusements:

The UESP guild is best guild. We don’t do much, aside from occasional contests and fishing tournaments. But it is a guild where you can make jokes about Crassius Curio and people will get it.

Falanu is V3, and working her way through Cadwell’s Silver, where you go and play through the content of the first of the two factions you didn’t choose. For her, since she’s Ebonheart Pact, it’s Daggerfall Covenant, and she’s just about done with Glenumbra, the first full zone there. SO MANY DAMN WEREWOLVES.

“Hey, did you mention to that guy you know how to defeat Faolchu?”
“I did, and I added that I needed to go to Toshi Station to pick up some power converters, too.”

Br’ihnassi is 36, and just reached Malabal Tor on the Aldmeri Dominion side. Which means she can stop sneaking into Velyn Harbor to turn in crafting writs, blessedly. (It’s a “hot” zone, in that you have to free the town before you can use its services. Of course, that meant that at level 26, she was sneaking in past guards ten levels higher than her to turn in some damn Cyrodiilic Cornbread).

She’s also discovered Legerdemain, and the newly-added justice system, and GOD DO I LOVE IT. Except there are no non-empty containers in Velyn Harbor for her to steal from, which is a bummer.

I found myself wandering Stonefalls again with Falanu in search of maple, since I decided to level Woodworking with her. Apparently since the last time I’d been through there, some bastard had decided there weren’t enough cliff racers there. Blessedly, cliff racers in ESO, unlike their counterparts in Morrowind, are passive scenery; they won’t attack you, and you can’t even target them.

But they MAKE NOISE. Suddenly, somewhere around Senie, I was gripped with this atavistic horror brought on by the spiraling coo and squawk of a cliff racer. No, multiple cliff racers.

DON’T THEY KNOW THIS IS TRAUMATIC TO ANYONE WHO PLAYED MORROWIND??

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After a while the horror subsided, and it was just like a swarm of flying monkeys was accompanying me to Ash Mountain. Which is… better, I guess?

No, seriously, I rather like that they added that. It’s really the only place in EP — or in the larger game world — that makes sense, being the same volcanic ashland as Vvardenfell, and it’s a nice scenic touch. I don’t ever need to be stuck in Molag Amur with cliff racers endlessly attacking me again, but I don’t mind them serenading me to my destination.

Author: Lise

Hi, I'm Lise Fracalossi, a web developer, writer, and time-lost noblethem. I live in Central Massachusetts with my husband, too many cats, and a collection of ridiculous hats that I rarely wear.

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